Festive Falls | Rocket Racing
Lead Level Design & Implementation
I led the design and implementation of Festive Falls, which was selected as the flagship Rocket Racing track for the event launch and Fortnite crossover, as seen in the Rocket Racing Cinematic Trailer. My responsibility was to take the track from design through playable implementation, iteration, and final release while ensuring it could support the visibility and expectations of a major launch feature.
The track required close attention to pacing, readability, presentation, and overall player experience because it would serve as an introduction to the event for a large audience. I worked through the normal design and production process while keeping the needs of launch presentation and promotional use in mind.
Festive Falls reflects the kind of work I enjoy most: taking clear ownership of a feature, working across disciplines, and delivering something that needs to function both as a strong gameplay experience and as a highly visible representation of the project.
Experience the Track!
Click here to watch a full playthough of the track on this World Record setting run.
There are multiple paths, so this is just some of the exciting environment.