About
Matthew Barnes is a Game and Level Designer with 18 years of industry experience. He served as Lead Game Designer on Rocket League: Sideswipe, where he guided the project’s growth from a small core team to a 50+ person live-service operation, and as a Level Designer on Rocket Racing. Matthew is an expert in Unreal Engine level implementation, systems design, and the development of proprietary R&D toolsets designed to streamline production pipelines.
Services
Game Design
Level Design
In-Engine R&D
Studio History
Epic Games | Psyonix
The Behemoth Games
Sony Interactive Entertainment
Skills
Game Engines
Unreal Engine 4
Unreal Engine 5 | Blueprint Visual Code
UEFN | Verse Code
Productivity
Jira
Confluence
Slack
Miro board
Google Suite
3D Art
Maya, Blender
Pixologic: Z Brush
Mudbox