About

Matthew Barnes is a Game and Level Designer with 18 years of industry experience. He served as Lead Game Designer on Rocket League: Sideswipe, where he guided the project’s growth from a small core team to a 50+ person live-service operation, and as a Level Designer on Rocket Racing. Matthew is an expert in Unreal Engine level implementation, systems design, and the development of proprietary R&D toolsets designed to streamline production pipelines.

Services

Game Design
Level Design
In-Engine R&D

Studio History

Epic Games | Psyonix
The Behemoth Games
Sony Interactive Entertainment

Skills

Game Engines

Unreal Engine 4

Unreal Engine 5 | Blueprint Visual Code
UEFN | Verse Code

Productivity

Jira
Confluence
Slack
Miro board
Google Suite

3D Art

Maya, Blender

Pixologic: Z Brush

Mudbox